MatteSkolen Lineær algebra Interactive vectors
VG2 VG3 Lineær algebra

Interactive vectors

Adjust the components of vectors a and b with the sliders. See vector addition using the parallelogram rule, and explore the dot product and the angle between them.

Key formulas:
a + b = (a₁+b₁, a₂+b₂)  |  a · b = a₁b₁ + a₂b₂  |  cos θ = (a · b) / (|a| · |b|)
When the dot product equals zero, the vectors are perpendicular (orthogonal).
VECTOR a (blue)
a₁ = 3.0
a₂ = 2.0
VECTOR b (orange)
b₁ = 1.0
b₂ = -2.0
|a| length
|b| length
|a+b| length
a · b dot prod
θ angle

Vector rules

a + b = (a₁+b₁, a₂+b₂) Addition
a - b = (a₁-b₁, a₂-b₂) Subtraction
|a| = √(a₁² + a₂²) Length
a · b = a₁b₁ + a₂b₂ Dot product
cos θ = (a·b)/(|a||b|) Angle
a · b = 0 → perpendicular Orthogonality
k·a = (k·a₁, k·a₂) Scalar mult.
a · a = |a|² Self dot prod.
Key insight: When a · b = 0 the vectors are perpendicular — the angle between them is exactly 90°. Try to make this happen with the sliders!

Vectors are the poetry of mathematics — direction and magnitude united in one symbol.

— Hermann Grassmann (1809–1877)

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